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Sorry!

by Federico Fasce on 22 September 2009

I’m sorry, I was too much away from this place.
In these months I’ve tried to define better what I want Urustar to be, and with Marina we came up with a pretty neat idea.
We tried to tell people what we think about games through a small video game. It is done with Flixel in about two weeks of work, and it is intended as the first of a series of episodes. You can find it on the website.

It’s just a beta, and not completely bug free. But I think it gets the idea across.
So, here we are. Ready to do something good. Tell us what you think!

Ciro Continisio 22 September 2009 at 12:55

I played through the first episode… it’s cool.
A bit simple though (not in mechanics, I mean, in concepts learned) so I look forward on the next episodes.

Is Flixel easy to use, and most of all, useful? I should give it a try.

Federico Fasce 24 September 2009 at 13:15

Thanks!
As for Flixel. It’s just a small set of class you can use with flex to create small 2d games. It seems to be focused on platform games.

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