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Rock

by Federico Fasce on 28 March 2010

Rock

Yesterday I’ve read this feature post on BoingBoing. It was written by Superbrothers, the guys behind Sword and Sworcery. Sword and Sworcery is a soon-to-be-released iPhone game which rocked at the last Game Developer Conference in SF, and seems a pretty clever mix of action and adventure.

In their article Superbrothers make a strong point against words in games. They recall the times of the first Prince of Persia and Another World, times where a story was told by the player interaction with a world only.

It is a provocative and thoughtful piece, and I really suggest to go reading it now. I’ve contacted Superbrothers to translate it into Italian, and I hope it will be possible. In the meantime, let’s rock.

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